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4D v20.6
signal.trigger( )
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signal.trigger () | ||||||||
Does not require any parameters | ||||||||
The signal.trigger( ) method sets the "signaled" property of the signal object to true and awakes all workers or processes waiting for this signal.
Note: For more information on the signal object, please refer to the New signal command.
If the signal is already in the signaled state (i.e. the signaled property is already true), the method does nothing.
See example for the New signal command.
Product: 4D
Theme: Process (Communications)
Created: 4D v17 R4
4D Language Reference ( 4D v20)
4D Language Reference ( 4D v20.1)
4D Language Reference ( 4D v20.2)
4D Language Reference ( 4D v20.3)
4D Language Reference ( 4D v20.4)
4D Language Reference ( 4D v20.5)
4D Language Reference ( 4D v20.6)