This is the legacy 4D documentation web site. Documentations are progressively being moved to developer.4d.com |
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4D v19
Compiler page
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This area groups the generic options used during the compilation process.
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You use this area to set the default type for ambiguous database objects.
This area lets you rename the Compiler methods that are generated automatically by the compiler. These methods group together all the variable typing declarations, process and interprocess arrays, as well as the local variable declaration methods. These methods are generated using the compilation window. For more information, refer to the Compiler window section.
Up to 5 compiler methods may be generated; a compiler method is only generated if the database contains the corresponding items:
You can rename each of these methods in the corresponding areas.
Nevertheless, they will always be preceded by the label “Compiler_” (non-modifiable). The name of each method (prefix included) must be unique and no longer than 31 characters. Extended characters (accented characters, typographical symbols, etc.) and spaces are not allowed.
Product: 4D
Theme: Database Settings
Modified: 4D v15 R2
Modified: 4D v17 R5
Modified: 4D v17 R6
Modified: 4D v19
4D Design Reference ( 4D v19)